20ce26364cf71097d4a34358c50e5282f2634444
The database records absolute paths to the disc images, because audio, animation frames and transcription all read straight out of them. Carrying catalog.sqlite to another machine therefore leaves a catalogue that displays everything and can play nothing — and the same already applied between host and container, where the collection is /Users/... on one side and /media on the other. `relocate <directory>` re-points every copy, matching on filename and confirming by size, with --verify adding a full SHA-256 and --dry-run showing the outcome first. Copies that cannot be matched keep their old path and are reported rather than quietly rewritten. Names are compared after Unicode normalisation, which turned out to be the whole problem in practice: macOS stores "Wojna Trojańska.iso" decomposed (n + combining acute) while the database held it composed. Two of thirteen copies failed to match until that was fixed — and the same mismatch is exactly what would happen carrying a collection between macOS and Windows. Verified by rewriting the paths in a copy of the database to a Windows-shaped D:\Kolekcja, relocating, and then reading a voice line and an animation frame out of the discs through the relocated database. Dockerfile.cuda builds whisper.cpp with GGML_CUDA for compute capability 8.6 (GeForce RTX 30), on nvidia/cuda for both stages, with the JRE installed on top of the CUDA runtime. It is a separate file because both base images differ; folding it into the main Dockerfile would be more conditionals than content. Not verified beyond `docker build --check`: there is no NVIDIA GPU here, and the images are amd64. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Description
A utility app for organizing Aidem Media games and making it easier to analyze them
286 KiB
Languages
Java
86%
HTML
13%
Dockerfile
0.8%
Shell
0.2%