1.6 KiB
BOOL
Boolean type. Stores one of two values: TRUE or FALSE.
Fields
TOINI
BOOL TOINI
Controls whether the field's value is persisted to an INI file and restored on the next run.
VALUE
BOOL VALUE
The current value of the variable.
Methods
GET
BOOL GET()
Returns the current value of the variable.
Returns
BOOL— the current value of theVALUEfield.
RESETINI
void RESETINI()
Resets the variable's value to the reset value defined in the object's script attributes. The engine looks up the value in the following order: DEFAULT → INIT_VALUE → VALUE; the first one found is used.
SET
void SET(BOOL value)
Sets the variable's value.
Parameters
value— the newBOOLvalue.
Examples
VARBLOCKSCENE^SET(FALSE);
__KEYB__^SET(KEYBOARD^ISENABLED());
VARBTEMP1^SET($2);
SWITCH
void SWITCH(BOOL value1, BOOL value2)
Toggles the variable's value between the two values passed as arguments. The method accepts two parameters in order to keep its signature consistent with SWITCH on the INTEGER and DOUBLE types, even though for BOOL the full information could be expressed with a single argument.
Parameters
value1— the first value.value2— the second value.
Examples
B_0^SWITCH(TRUE, FALSE);
Signals
ONCHANGED
Fired when the variable's value is changed to one different from the previous one.
ONBRUTALCHANGED
Fired on every call that sets the value, regardless of whether the new value differs from the previous one.