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Rex-EMoolator-docs/docs/en/reference/EXPRESSION.md
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# EXPRESSION
A named two-operand arithmetic expression. Reading the variable's value recomputes `OPERAND1 OPERATOR OPERAND2` in the current context every time, so the result tracks live changes to the input variables.
Operands may be numeric literals, variable names, or bracketed sub-expressions (see [Arithmetic](../engine/arithmetic.md)). `EXPRESSION` exposes no script methods.
## Fields
### OPERAND1
```
STRING OPERAND1
```
Left-hand operand of the expression.
### OPERAND2
```
STRING OPERAND2
```
Right-hand operand of the expression.
### OPERATOR
```
STRING OPERATOR
```
Binary operator applied to the operands. Accepted values:
| Value | Operation |
| --- | --- |
| `ADD` | addition |
| `SUB` | subtraction |
| `MUL` | multiplication |
| `DIV` | division |
| `MOD` | modulo |
The result-type rules (integer vs floating-point) mirror those of ordinary script arithmetic — see [Arithmetic — typing rule](../engine/arithmetic.md#typing-rule).
## Signals
### ONINIT
Fired when the object is initialised.
### ONSIGNAL
Fired when a signal arrives (see [Events and signals](../engine/events.md#onsignal)).