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Patryk Gensch 198d9cf477 Finished automatically generated docs
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# CNVLOADER
Dynamic loader for `.CNV` files at runtime. Unlike [`CLASS`](CLASS.md), which defines an isolated per-instance context, `CNVLOADER` merges variables from the loaded file directly into the current context — they behave as if they had been defined there from the start.
A single `CNVLOADER` can hold several `.CNV` files loaded at once. Each [`RELEASE`](#release) call frees one specific file.
## Methods
### LOAD
```
void LOAD(STRING cnvFile)
```
Loads the given `.CNV` file. Variables defined in the file are added to the current context. Re-loading an already-loaded file is a no-op.
**Parameters**
- `cnvFile` — path to the `.CNV` file (resolved through the engine VFS).
**Examples**
```
CNVLOADER^LOAD(VARSTEMP0);
CNVLOADER^LOAD([G_SCUTSCENE+".CNV"]);
```
### RELEASE
```
void RELEASE(STRING cnvFile)
```
Unloads a previously loaded file — removes from the current context every variable that came from it. Calling this on a file that has not been loaded is a no-op.
**Parameters**
- `cnvFile` — path to a previously loaded file.
**Examples**
```
CNVLOADER^RELEASE([G_SCUTSCENE+".CNV"]);
CNVLOADER^RELEASE("WYNURZENIE.CNV");
```
## Signals
### ONINIT
Fired when the object is initialised.
### ONSIGNAL
Fired when a signal arrives (see [Events and signals](../engine/events.md#onsignal)).