Modular-monolith backend over SQLAlchemy (SQLite by default, Postgres-ready
via DATABASE_URL). The full snapshot.json is stored verbatim; diffing reads it
back through the ams.diff engine, so the DB never mirrors the snapshot schema.
- ams.api.db/models/schemas/service : Game 1-N Snapshot, sha256-deduped upsert
- routes: POST/GET /games, POST/GET /snapshots (import, deduped), GET /diff
(?old&new[&owner]) running compute_diff on stored snapshots, /health
- ams.api.importer : bulk CLI loader (python -m ams.api.importer --game ...)
- run: uvicorn ams.api.app:create_app --factory
11 tests pass (6 diff + 5 API via TestClient over the golden pair). Smoke-tested
live on uvicorn: import -> /snapshots -> /diff returns the BlooMoo deltas.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
61 lines
1.9 KiB
Python
61 lines
1.9 KiB
Python
"""Business logic shared by the HTTP routes and the bulk importer."""
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from __future__ import annotations
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import hashlib
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import json
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from typing import Any
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from sqlalchemy import select
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from sqlalchemy.orm import Session
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from . import models
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def _content_sha(data: dict[str, Any]) -> str:
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return hashlib.sha256(json.dumps(data, sort_keys=True).encode("utf-8")).hexdigest()
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def looks_like_snapshot(data: Any) -> bool:
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return isinstance(data, dict) and "binary" in data and "types" in data
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def _apply_metadata(snap: models.Snapshot, data: dict[str, Any]) -> None:
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binary = data.get("binary", {})
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snap.binary_name = binary.get("name", "?")
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snap.engine = binary.get("engine")
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snap.compiler = binary.get("compiler")
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snap.schema_version = data.get("schema_version")
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snap.n_types = len(data.get("types", []))
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snap.n_methods = len(data.get("methods", []))
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snap.n_events = len(data.get("events", []))
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snap.n_fields = len(data.get("fields", []))
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snap.data = data
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def _get_or_create_game(db: Session, name: str) -> models.Game:
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game = db.scalar(select(models.Game).where(models.Game.name == name))
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if game is None:
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game = models.Game(name=name)
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db.add(game)
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db.flush()
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return game
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def import_snapshot(db: Session, data: dict[str, Any], game_name: str | None = None) -> models.Snapshot:
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"""Upsert a snapshot, deduped by the binary's sha256 (falling back to a content hash)."""
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sha = data.get("binary", {}).get("sha256") or _content_sha(data)
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snap = db.scalar(select(models.Snapshot).where(models.Snapshot.sha256 == sha))
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game = _get_or_create_game(db, game_name) if game_name else None
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if snap is None:
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snap = models.Snapshot(sha256=sha)
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db.add(snap)
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_apply_metadata(snap, data)
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if game is not None:
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snap.game_id = game.id
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db.commit()
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db.refresh(snap)
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return snap
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