- Implemented a local web server using http.server to serve the save editor. - Created a user interface with HTML, CSS, and JavaScript for managing game slots and editing save files. - Added API endpoints for retrieving slot information, overview, and raw data for editing. - Implemented functionality for saving changes back to the game files. - Added tests for ARR and DTA formats to ensure data integrity during round-trip serialization. Co-authored-by: Codex <noreply@openai.com>
32 lines
791 B
HTML
32 lines
791 B
HTML
<!doctype html>
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<html lang="pl">
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width, initial-scale=1">
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<title>Reksio i Czarodzieje — edytor zapisów</title>
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<link rel="stylesheet" href="style.css">
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</head>
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<body>
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<header>
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<h1>Reksio i Czarodzieje <span class="muted">— edytor zapisów</span></h1>
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<div id="root-path" class="muted mono"></div>
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</header>
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<nav id="slots" aria-label="Sloty"></nav>
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<main>
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<aside>
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<input id="filter" type="search" placeholder="filtruj pliki slotu…" autocomplete="off">
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<ul id="manifest"></ul>
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</aside>
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<section id="panel">
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<p class="muted">Wybierz slot.</p>
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</section>
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</main>
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<div id="toast" hidden></div>
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<script src="app.js"></script>
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</body>
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</html>
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