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docs/en/reference/PATTERN.md
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# PATTERN
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A board built from a grid of fixed-size tiles arranged in multiple layers. Used in flying minigames such as the dragon-rider on Smokręt (*Reksio i Wehikuł Czasu*) and the broomstick (*Reksio i Czarodzieje*) — most likely to store the scrolling level map. Analysis of this type is still ongoing.
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## Fields
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### GRIDX
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```
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INTEGER GRIDX
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```
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Width of a single tile in pixels.
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### GRIDY
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```
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INTEGER GRIDY
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```
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Height of a single tile in pixels.
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### HEIGHT
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```
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INTEGER HEIGHT
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```
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Board height.
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### LAYERS
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```
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INTEGER LAYERS
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```
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Number of layers.
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### PRIORITY
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```
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INTEGER PRIORITY
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```
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Board render priority (Z position).
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### TOCANVAS
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```
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BOOL TOCANVAS
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```
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Whether the board is drawn on the canvas.
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### VISIBLE
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```
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BOOL VISIBLE
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```
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Whether the board is visible.
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### WIDTH
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```
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INTEGER WIDTH
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```
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Board width.
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## Methods
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### ADD
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```
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void ADD(STRING tileId, INTEGER posX, INTEGER posY, STRING animoName, [INTEGER layer])
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```
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Places a graphic onto the board.
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**Parameters**
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- `tileId` — tile identifier.
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- `posX`, `posY` — tile coordinates.
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- `animoName` — name of the [`ANIMO`](ANIMO.md) variable to display in the tile.
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- `layer` — (optional) layer number.
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**Examples**
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```
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PATBOARD^ADD(["E"+_I_],VARX,VARY,VARSTRING0,0);
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PATTERNFOREST^ADD([VARSTRING0+"_"+_I_],VARINT1,VARINT2,VARSTRING1,VARINT3);
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```
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### GETGRAPHICSAT
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```
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STRING GETGRAPHICSAT(INTEGER posX, INTEGER posY, BOOL onlyVisible, BOOL ignoreAlpha, INTEGER minZ, [INTEGER maxZ])
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```
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Returns the name of the tile at the given point. Behaves analogously to [`CANVAS_OBSERVER.GETGRAPHICSAT`](CANVAS_OBSERVER.md#getgraphicsat), but limited to this board's tiles.
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**Parameters**
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- `posX`, `posY` — query point coordinates.
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- `onlyVisible` — if `TRUE`, only visible tiles are considered.
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- `ignoreAlpha` — if `TRUE`, only the tile's rectangle is tested; if `FALSE`, the pixel's alpha channel is also checked.
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- `minZ` — minimum layer.
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- `maxZ` — (optional) maximum layer.
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**Returns**: [`STRING`](STRING.md) — tile name or `"NULL"`.
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**Examples**
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```
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PATTERNMASKKRET^GETGRAPHICSAT([ANNKRET^GETCENTERX()+20],ANNKRET^GETCENTERY(),TRUE,FALSE,0,1);
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PATTERNFIRE^GETGRAPHICSAT(ANNCOLLUP^GETCENTERX(),ANNCOLLUP^GETCENTERY(),FALSE,FALSE,0);
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```
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### MOVE
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```
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void MOVE(INTEGER offsetX, INTEGER offsetY)
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```
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Moves the board by the given X/Y offsets.
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**Parameters**
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- `offsetX`, `offsetY` — translation vector.
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**Examples**
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```
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PATBOARD^MOVE(0,-3000);
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PATTERNBKG^MOVE(VARINT0,0);
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```
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## Signals
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### ONINIT
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Fired when the object is initialised.
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### ONSIGNAL
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Fired when a signal arrives (see [Events and signals](../engine/events.md#onsignal)).
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