Add Command Center web UI (no build step)
Static HTML/CSS/JS served by FastAPI (mounted at /ui, / redirects there), talking to the existing JSON API — no node/npm, no bundler. - games/versions sidebar with A/B version selectors - visual 4-axis diff (types/methods/events/fields, +/- struct_layout) with +/-/~ rows, per-axis counts, class (owner) filter, moved-methods section - single-snapshot browser (tabs + live filter) - app.py mounts StaticFiles(html=True) last so API routes win; / -> /ui/ Smoke-tested live on uvicorn: /, /ui/ and assets serve 200; UI wiring drives the same /games and /diff endpoints verified end-to-end. app.js passes `node --check`. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -7,12 +7,18 @@ Run with uvicorn's factory mode (no import-time DB side effects):
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from __future__ import annotations
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from pathlib import Path
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from fastapi import FastAPI
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from fastapi.responses import RedirectResponse
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from fastapi.staticfiles import StaticFiles
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from .. import __version__
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from .db import configure, init_db
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from .routes import diff, games, snapshots
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_STATIC = Path(__file__).parent / "static"
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def create_app(database_url: str | None = None) -> FastAPI:
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configure(database_url)
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@@ -27,4 +33,11 @@ def create_app(database_url: str | None = None) -> FastAPI:
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def health() -> dict[str, str]:
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return {"status": "ok", "version": __version__}
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@app.get("/", include_in_schema=False)
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def root() -> RedirectResponse:
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return RedirectResponse("/ui/")
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# The command-center UI (static HTML/CSS/JS, no build step) is served last so API
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# routes take precedence.
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app.mount("/ui", StaticFiles(directory=str(_STATIC), html=True), name="ui")
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return app
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